I also rarely see Antagonists working with the AI opponents or interacting with mission objectives, they are mostly Lycus players who run around trying to back grapple people. Regular grunts in this game absorb a TON of damage and deal out a surprising amount, attacking in concert with a troop transport should surely be able to rattle a 4-stacked team, even a little. In the end, I think the Antagonist should only win maybe 25% of the games, considering that a failed mission flushes any hope of a rare reward down the toilet for 4 players. I get that it makes playing the Antagonist not very rewarding, but Antagonist mode is already the mode that doesn't have rewards attached to it.Īlicia isn't viable?. She's the best well rounded character in the game. Therefore if anything she is the best choice to play as an antagonist. As an antagonist you have to adapt differently depending on how they play as a team. If they are huddled together, their speed of progression is slower but their defence is stronger. You don't just rely on melee because that's too rng when everyone is capable all around. Snipers won't hack it because they have no pressure.
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